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Tube Puffing Techniques
Make those flat tubes into more of a 3D
and much more pleasant to look at!
HootyTut© by Hooty aka Doyle Allen 5/22/04
Approved by the HootyTutTesters!
Needed:
I did this with Paint Shop Pro8 but other programs and
earlier versions of Paint Shop Pro can be used.
Get the tube used in this tutorial at the
HootyTutResources site (Click)
Join so you can access the Files Section.
Files/Accessories/Tubes/Tinkerbell tube.
Save to your Documents file. We will open
it in Paint Shop Pro like we would a graphic.
Feel free to select your own tube/graphic
once you understand what is taught here.
Hootytut© by Hooty aka Doyle Allen
Skill Level:Advanced Beginner
Knowledge of using the magic wand and changing
the tolerance setting to select slightly shaded
colored areas etc.
Being able to use the preview window to
adjust effects for the best desired appearance
(aka InnerBevel & Drop Shadow).
Manipulation of dropshadows by moving
the x around in the position block.
Please read:
This tutorial will lend itself to not only tubes but
graphics as well. You can make a main
object/person in a graphic stand out from
the surrounding background which will make it that
much more special to look at.
The most important thing to be aware of is that
the most simply uncomplicated objects are the
ones to use these techniques with.
By uncomplicated I mean it has few colors & lines.
Once you learn the basic principles taught more
advanced skill users can take it to the next steps
using the freehand selection tool to select areas
to puff.
This tut will show you the most basic ideas just to
get you started.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1 Browse to the Tinkerbell tube in Paint Shop Pro and
open it just as you would a graphic.
2 Edit/Copy, Edit Paste/Paste as New Image
3 Close (X) your original tube
4 Magic Wand:
Adjustments to tolerance is flexible.
Basically I used these same settings
throughout this tutorial, sometimes using
multiple clicks to get the area's I wanted
completely selected.
Settings:
Mode = Add, MatchMode = RGB,
Tolerance = 12, Sample Merge = Checked
Feather = 0, Anti-alias = Checked
Select Tinkerbells raised leg... in all the
selections you can use multiple clicks to
get the whole area selected.
Do not select the black outline of her leg.
Tip: Zoom in (+) for more accuracy.
5 Effects/3D Effects/Inner Bevel
These same settings will be used
throughout this tutorial, only changing
the Angle of the bevel for the best effect.
Bevel #2, Width = 8, Smoothness = 0,
Depth = 1, Ambience = 0, Shininess = 0,
Color = White, Angle = 32, Intensity = 50,
Elevation = 30
This would be a good time to get the leg
centered in your preview window and play
a bit with the angle only to see how the
different angles affect the appearance of
the bevel. Hopefully you will see how I ended
up choosing the 32° angle that is used for
this one step.
You can left click on the circle icon and
spin it around to different angles as you
change them to see the differences.
6 Selections/Select None
7 Magic Wand:
Select the leg that Tinkerbell is standing on.
8 Effects/3D Effects/Inner Bevel
Same settings but change the angle to
227°.
Note: I used the Soften Tool to smooth out
the little roughness that this particular tube
has that is caused by slight discoloration
by the original artist. I used size 5 on that.
9 Selections/Select None
10 Magic Wand:
Select the Dress.
11 Effects/3D Effects/Inner Bevel
Same settings but change the angle to 317°
12 (Still Selected)
Effects/3D Effects/Drop Shadow
Use the settings shown in the illustration
above.
I used the dropshadow on this part to make
her dress appear to be further away from
her skin..adding to the illusion of depth.
13 Selections/Select None
14 Magic Wand:
Select the upper torso and facial areas
completely.
Note: If things in areas like the face, if you
do not get the eyebrows, eyes etc selected
then when you apply the inner bevel it will
cause the unselected areas to appear to
be sunk in and that would be bad!
Use multiple clicks to insure it is all selected.
15 From this point I do not feel that I need
to take you from step to step.
Basically select separate parts that have
not been puffed and puff them one at a time.
Use the preview window to determine which
setting you like best for the appearance
that you are striving for.
Items to be selected separately:
Hand above her hair
Hair bun at the back
Hair over her head
Puff balls on each shoe..one at a time.
Shoes on each foot... one at a time
Wings on her back
16 Of course you need to Select/Select None.
17 Of Course when you have finished
puffing up your image adding a dropshadow
to the whole image on the background
enhances the illusion even more.
This should have taught you the elementary
ideas behind doing this kewl skill.
Advanced Techniques
for the more ambitious creator!
1 Paint Brush Tool can be used on a new
raster layer to make partial lines around
things like an arm against the body.
Just select the area that you want to add
a slight drop shadow too.
Outline it and select the line and I would
recommend putting the shadow on a
separate layer so you can adjust the opacity
to get the proper effect.
Using this idea you can make an arm held
in front of the body can be made to look
like it is not on the body but being held
slightly away from the body.
I did this with the Reindeer's arm and with
Santa's mustache and underneath his
beard:
2 Using your imagination, you can apply
effects to the selected area's before you
add the bevel or shadow such as
Tinkerbell's hair, you may want to use an
effect to give her hair more texture and give
it more strands. EyeCandy4000 Fur comes
to mind as one possible effect for hair.
Paint Brush Tool Strokes could be another.
Remember to Watermark your creations!
****************************************
Approved by the HootyTutTestersGroup!
Thanks to all the great testers that help me to
make these tutorials as good as they are!
The testers are always a vital part of the end
results of what you end up using.
Special thanks to all the testers:
Calvin,Maria Rosa,Everam,Sue,Adrienne,
KMRA, Roni & Linda.